This dragon bust marks my first sculpt using Blender, after previously working with ZBrush. I’ve recently started transitioning to Blender and wanted to challenge myself by sculpting something dynamic and expressive.
While I'm still getting used to the workflow and tools, I’m happy with the results considering the short time I’ve spent experimenting with Blender. This piece is a reflection of my learning process and a new chapter in my digital sculpting journey.
Sculpted and rendered in Blender. Feedback is always welcome!